Game Design #3: Unbreakable Immersion
There are three main ways that a game’s immersion can be broken: frustration, boredom and plain old inconsistency. So first up, simplicity is key to avoid
Continue ReadingThere are three main ways that a game’s immersion can be broken: frustration, boredom and plain old inconsistency. So first up, simplicity is key to avoid
Continue ReadingTo stay hooked, one must first… actually be hooked. For this, we need a clear goal (which I will cover in the next part of this
Continue ReadingOne of the (surprisingly) many silver linings of corona-induced social distancing is that I have SO much time on my hands. ALL of the time in
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